Symposium on Education in Entertainment and Engineering at Purdue

June 9, 2023

The annual Symposium on Education in Entertainment and Engineering highlights advances, challenges, and trends in curricular design, instructional design, academic research, and cross-disciplinary work related to the intersection of engineering and live entertainment. This year's symposium is specifically aimed at building bridges between two exceptionally different academic and professional cultures and practices; presentations will come from many different backgrounds and academic experiences.
 
This year's guest speakers include Kati Murphy (Meow Wolf), David Theis (AVI-SPL), and David Carpenter and Caroline Prugh (Gamiotics) covering topics that will explore the interstitial spaces amongst the disciplines of engineering, theatre technology, and education.
 
Specific topics being presented include: 

  • The History and Evolution of Immersion in Entertainment
  • Game Design Inspired by Scientific Concepts of Quantum Physics
  • A Gamiotics Presentation on Powering the Gamification of Audience Engagement
  • A look into the Telephone Game, a project focusing on the Interdisciplinary Experience Making of Audience Engagement 

Additionally, David Theis will lead a workshop on cross-disciplinary communication and collaboration, specifically between engineers and artists, followed by moderated breakout sessions exploring questions related to curricular development at the intersection of engineering and entertainment.
 
The symposium will take place on July 28th and 29th at Purdue University in West Lafayette, IN. 
 
Click here for an image including some of the highlights of this event. We invite you to visit the symposium website for more information about our speakers as well as logistics and registration information.

Please feel free to reach out with any questions regarding the Symposium and to share this information with anyone in your network that might be interested in this event.